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Bioshock 2 remastered cheats pc7/21/2023 ShockGame.SpringboardTrap <- cyclone trap ShockGame.SecurityBeacon <- security bullseye ShockGame.InsectSwarmPlasmid <- insect swarm ShockGame.ElectricBolt <- don't add again if you already have it (game will try to play cinematic but fails) ShockGame.AirBlast <- sonic boom (can't use though) ShockDesignerClasses.MedHypo <- first aid kit (max is 9 or 18 if equipped with the Organic Pocket plasmid)Īctive Plasmids (recommend to set NumberOfItem to 1 for these): ShockDesignerClasses.BioAmmoHypo <- eve hypo (max is 9 or 18 if equipped with the Organic Pocket plasmid) The '?' means the command did something but the effect is unknown. A description is given on the right side of the arrow if a comment is needed. Each strings are organized under a catagory like 'Active Plasmids' for all strings dealing with giving active plasmids. The next section lists the valid strings to use for the ItemClassName parameter. You can set NumberOfItem to any value like '99' or '9999' (good for credits and adam). Gives NumberOfItem amount of ItemClassName item to player These commands give you whatever you want in the game. Teleportation <- Teleportation (crashes the game) TelekinesisTwo <- Telekinesis 2 (commented out in. SummonProtectorTwo <- Hypnotize Big Daddy 2 LifeDrainThree <- Parasitic Healing 3 (commented out in. LifeDrainTwo <- Parasitic Healing 2 (commented out in. LifeDrain <- Parasitic Healing (commented out in. InsectSwarmPlasmidThree <- Insect Swarm 3 IncinerationZero <- Temporary Incinerate! AirBlast <- Sonic Boom (doesn't seem to do anything)ĪirBlastTwo <- Sonic Boom 2 (doesn't seem to do anything)ĮlectricBoltZero <- Temporary Electro Bolt (commented out in.
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